Building list

Building Name Construction Timeɫ Pop. Fame Settlement Size Discount
Academy 6 BP (54 BP) 9 months 100 yes town
Aerie* 6 BP (18 BP) 3 months 10 no town
Alchemist 6 BP (18 BP) 3 months 10 no town
Arena 4 BP (40 BP) 10 months 100 yes city Dance Hall, Inn, Stables, Theater
Assembly* 5 BP (30 BP) 6 months 50 yes city Bureau
Bank 4 BP (28 BP) 7 months 10 no city
Bardic College 5 BP (40 BP) 8 months 50 yes city Library, Museum, Theater
Barracks 6 BP 1 month 20 no village
Baths* 4 BP 1 month 20 no town
Black Market 10 BP (50 BP) 5 months 20 no city
Brewery 6 BP 1 month 20 no village
Brickyard* 4 BP (16 BP) 4 months 50 no village
Bordello* 4 BP 1 month 20 no town
Bridge 6 BP 1 month n\a no town
Bureau 5 BP (10 BP) 2 months 20 no city
Caster’sTower 6 BP (30 BP) 5 months 10 no town
Castle 5 BP (60 BP) 12 months 200 yes town
Cathedral 5 BP (60 BP) 12 months 100 yes city Academy, Graveyard, Temple
Cistern 6 BP 1 month n\a no town
City Walls 2 BP 1 month n\a no village
Colossus* 5 BP (60 BP) 12 months n\a yes city Lighthouse, Monument, Observatory, Park
Courthouse* 4 BP (16 BP) 4 months 20 no town Jail
Crematorium* 4 BP 1 month 10 no town
Dance Hall 4 BP 1 month 30 no village
Dump 4 BP 1 month 10 no town
Exotic Artisan 5 BP (10 BP) 2 months 10 no town
Foreign Quarter 5 BP (30 BP) 6 months 100 no city
Foundry 4 BP (16 BP) 4 months 50 no town Smithy
Gambling Den* 5 BP (10 BP) 2 months 20 no town
Garrison 5 BP (30 BP) 6 months 200 no town Barracks, City Wall, Watchtower
Guildhall 6 BP (36 BP) 6 months 100 no town Trade Shop, Warehouse
Granary 5 BP (10 BP) 2 months n\a no village
Graveyard 4 BP 1 month n\a no village
Hanging Gardens* 4 BP (48 BP) 12 months 20 yes city Menagerie, Monument, Park, Sacred Grove
Herbalist 6 BP (12 BP) 2 months 10 no village
Hospital 5 BP (30 BP) 6 months 100 no city
House 4 BP 1 month 50 no village
Inn 5 BP (10 BP) 2 months 30 no village
Jail 7 BP (14 BP) 2 months 50 no village
Library 4 BP (8 BP) 2 months 10 no village
Lighthouse* 6 BP (24 BP) 4 months 10 no town Pier
Lumberyard* 6 BP (12 BP) 2 months 50 no village
Luxury Store 7 BP (28 BP) 4 months 10 no town
Magic Shop 6 BP (66 BP) 11 months 10 no city
Magical Academy 6 BP (60 BP) 10 months 50 yes city Caster’s Tower, Library, Magic Shop
Mansion 5 BP (10 BP) 2 months 30 no village
Market 6 BP (48 BP) 8 months 100 no town Inn, Shop, Tavern
Menagerie 4 BP (16 BP) 4 months 100 yes city
Military Academy 6 BP (36 BP) 6 months 100 yes town Barracks
Mill 4 BP (8 BP) 2 months 20 no village
Mint 6 BP (30 BP) 5 months 10 yes city
Moat 2 BP 1 month n\a no village
Monastery 4 BP (16 BP) 4 months 50 no village
Monument 6 BP 1 month n\a no village
Museum 6 BP (30 BP) 5 months 20 yes town
Noble Villa 6 BP (24 BP) 4 months 50 yes town Exotic Artisan, Luxury Store
Observatory 3 BP (12 BP) 4 months 10 no city
Orphanage 4 BP (8 BP) 2 months 50 no city
Palace 6 BP (108 BP) 18 months 200 yes city Mansion, Mint, Noble Villa
Park 4 BP 1 month n\a no town
Paved Streets 4 BP (24 BP) 6 months n\a no city
Piers 4 BP (16 BP) 4 months 20 no village
Sacred Grove* 4 BP (12 BP) 3 months 10 no village
Sewer System 4 BP (24 BP) 6 months n\a no city Cistern, Dump
Shop 4 BP (8 BP) 2 months 20 no village
Shrine 4 BP (8 BP) 2 months 10 no village
Smithy 6 BP 1 month 10 no village
Stable 5 BP (10 BP) 2 months 10 no village
Stockyard 5 BP (20 BP) 4 months 100 no village Stable, Tannery
Tannery 6 BP 1 month 20 no village
Tavern 6 BP (12 BP) 2 months 20 no village
Temple 4 BP (32 BP) 8 months 50 no town Graveyard, Shrine
Tenement 1 BP 0 months 100 no town
Theater 4 BP (24 BP) 6 months 50 no town Exotic Artisan, Inn
Town Hall 6 BP (24 BP) 4 months 50 no town Cistern, Courthouse, Dump, Jail, Monument
Trade Shop 5 BP (10 BP) 2 months 10 no village
Tunnels* 8 BP (16 BP) 2 months n\a no town
University 6 BP (78 BP) 13 months 200 yes city Academy, Bardic College, Library, Magical Academy, Military Academy, Museum, Observatory
Warehouse* 8 BP (16 BP) 2 months 20 no town
Watchtower 6 BP (12 BP) 2 months 20 no village
Waterfront 6 BP (90 BP) 15 months 200 no city Black Market, Guildhall, Market, Piers, Warehouse
Watergate 2 BP 1 month n\a no town
Waterway 3 BP 1 month n\a no town
Windmill* 8 BP (16 BP) 2 months 10 no village
  • Denotes Homebrew buildings
    ɫ Tentative

Fame: Construction of a building of this type brings notoriety and acclaim to the kingdom, but these buildings are also expensive to maintain. For each building of this type, the kingdom gains 1 point of Fame, but the kingdom’s Consumption also increases by 1. If the building’s Consumption is not paid, the Fame bonus is lost. If you are not using the optional Fame and Infamy rules, ignore this column.

Type: Not every kind of building can be constructed in a tiny village. Sometimes the infrastructure and manpower needed to establish and maintain such a building simply does not exist. Only buildings marked village can be constructed in a village. When the village expands into a town, it can still construct village buildings as well as having new options to construct town buildings. A city, of course, can construct buildings of any type. For ease of reference, a compilation of buildings suitable for each settlement type is listed here:

Village: Barracks, Brewery, Brickyard*, City Walls, Dance Hall, Granary, Graveyard, Herbalist, House, Inn, Jail, Library, Lumberyard*, Mansion, Mill, Moat, Monastery, Monument, Sacred Grove, Shop, Shrine, Smithy, Stable, Stockyard, Tannery, Tavern, Trade Shop, Watchtower, Windmill

Town: Academy, Aerie, Alchemist, Baths*, Bordello*, Bridge, Caster’s Tower, Castle, Cistern, Courthouse, Crematorium, Dump, Exotic Artisan, Foundry, Gambling Den*, Garrison, Guildhall, Lighthouse, Luxury Store, Military Academy, Museum, Noble Villa, Park, Temple, Tenement, Theater, Town Hall, Tunnels, Watergate, Waterway, Wharehouse

City: Arena, Assembly, Bank, Bardic College, Black Market, Bureau, Cathedral, Colossus*, Foreign Quarter, Hanging Gardens*, Hospital, Magic Shop, Magical Academy, Menagerie,
Mint, Observatory, Orphanage, Palace, Paved Streets, Sewer System, University, Waterfront

Discount: Presented here for easy visual reference is a listing of buildings for which a discount applies after having constructed a building of the appropriate type. As described in the published rules, each discount reduces the cost in Building Points of the companion building by half, but this discount applies only once. If two buildings provide a discount on the same type of building, those discounts apply separately; they cannot be combined.

Building list

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